
Hello, dear citizens. How do you do?!
While our local moderators are going to translate the game into 5 other languages and our world map is being ready, we're here with our new war module, which is called "The war module of Ariyan", because our former Super Moderator, Ariyan was suggested it. We'll use it until v1.8 releases, and in v1.8, we'll change it a little!
In this new war module, we'll have some cool updates:
1. Regions of eJahan will have values, depending on their population and Clinic quality. The minimum value for a region is 2 Tala (an empty region without any clinics which doesn’t belong to its original owner) and currently the maximum value is about 70 Tala (a heavy population region with a 5-star clinic).
2. A country has the ability to attack a single region of another country.
3. When a country wants to attack another country, it'll pay the value of region as a trust, and...
3-1. If defender can secure the region, the trust will be gone!
3-2. If attacker can conquer the region in more than 8 hours, attacker will receive the trust back.
3-3. If attacker can conquer the region in less than 8 hours, attacker will receive the trust + additional 20% of the trust as a prize back.
4. When the battle will end in less than 2 hours and the wall is not in a securing situation, attacker can attack another region, too.
5. Blocking is active.
6. The wall height is more. Currently, attacking empires like Hungary, Romania, Poland and Iran will have a result of 500 ~ 1000m walls, which is very low, so the battles will go to the phase 2 quickly.
7. The advantage will last for 2 days, because there will be many epic battles in the game, it is needed to recruit.
8. When a country is removed by the map...
8-1. Involved battles will be finished.
8-2. All alliances will be removed.
8-3. Nationality of the loser's parties will not change to winner.
9. The declare war price will be dynamic, from 150 Tala to...
10. Retreating will cost 10 Tala for both attacker and defender and it's enabled only for the first battle started in that region.
eJahan Xpand
eJahan Xpand shall start officially on day 209, too. eJahan Xpand contains some API engines that helps developers to make lateral scripts for the game. Also, eJahan Xpand is going to convert to eJahan Client (research is in progress)!
Other updates
From 00:00 day 209...
1. All new citizens will start the game with a wellness of 80.
2. The juice limit will be changed from 10, 25 to 20, 50.
3. The wellness given for revive will change from 10 to 50.
4. The death system is being disabled temporarily (citizens will never die, they'll remain hibernated).
5. Co-accounts cannot post offers in international market anymore, because imarket was made to be a black market only.
Stay connected people ;)
eJahan Team







this new Modul









































Wolfstain
4 month(s) ago